
The Long Play Review
Full-credits reviews of one major release, published only after we’ve seen the ending. 3,000+ words, no early-access scores. New issue every Thursday, 9am AEST.
A Melbourne Gaming Journal
Deep-dive reviews, retro hardware restorations and weekly patch breakdowns, written from a cluttered desk above Oxford Street in Collingwood. No scores rushed, no builds skipped.
Cited & syndicated by independent gaming press
What we publish

Full-credits reviews of one major release, published only after we’ve seen the ending. 3,000+ words, no early-access scores. New issue every Thursday, 9am AEST.

Step-by-step retro restoration guides — recapping a Mega Drive, cleaning N64 slots, RGB-modding a PAL SNES — with parts lists priced in AUD and photos from the Collingwood bench.

A plain-English weekly breakdown of what actually changed in the games you’re playing — balance passes, stealth nerfs and the fixes the changelog buried. Out every Monday.
From the archive
Reader mail
DLDylan L.
Fitzroy, VIC
“The Long Play Review talked me out of a $110 pre-order and into finishing three games in my backlog instead. Best gaming newsletter in the country.”
PTPriya T.
Carlton, VIC
“Followed the Restore & Replay recap guide on my dad’s old Mega Drive and it boots clean for the first time in 20 years. The parts list in AUD saved me a fortune.”
MKMarcus K.
Collingwood, VIC
“The Patch Ledger is the only place that explained what the last balance update actually broke. No hype, no filler — just the changes that mattered.”
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Got a restoration story, a patch tip, or a game you think we should sit down with properly? The inbox is open. We read everything from the desk above Oxford Street.